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THE VIDEO GAME INDUSTRY: AN ECONOMIC ANALYSIS AND A REVIEW OF MODERN RESEARCH

https://doi.org/10.48137/23116412_2023_4_71

Abstract

Video games are one of the most popular and affordable types of entertainment. They attract the attention of people of all ages and interests, from children to adults. However, with the development of technology and the emergence of new game genres, video game research is becoming more and more relevant. Video game research is conducted in various fields, including psychology, sociology, economics, media studies, and others. One of the main research topics is the impact of video games on the mental health of players. Many studies show that a long time spent playing games can lead to a decrease in concentration, poor sleep and other problems. However, not all studies confirm the negative impact of video games. Some point out that games can help develop social skills, improve coordination of movements and increase the level of intelligence. Others show that video games can be useful for improving cognitive functions in older people. Video game research can help understand how players interact with games and how they perceive game content. For example, research can examine how players use game mechanics, and which elements of games they like the most. In general, as a new social reality, video games are an important area of scientific research. Researchers are trying to understand how games affect people and how they can be used to solve various socio-economic problems. The purpose of the article is to determine the main directions of research in the field of video games based on the analysis of scientific literature.

About the Authors

A. A. Inshakov
Plekhanov Russian University of Economics
Russian Federation

INSHAKOV Andrey Alekseevich – Junior researcher

36 Stremyanny Lane, Moscow, 117997



V. G. Egorov
Plekhanov Russian University of Economics
Russian Federation

EGOROV Vladimir Georgievich – Doctor of Economics, Doctor of Historical Sciences, Professor of the Department of Political Economy and History of Economics

36 Stremyanny Lane, Moscow, 117997



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Review

For citations:


Inshakov A.A., Egorov V.G. THE VIDEO GAME INDUSTRY: AN ECONOMIC ANALYSIS AND A REVIEW OF MODERN RESEARCH. Post–Soviet Continent. 2023;(4):71-95. (In Russ.) https://doi.org/10.48137/23116412_2023_4_71

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ISSN 2311-6412 (Print)